Your responsibilities
As a Unity Level Designer, you will have three primary duties in this position.
1. You will design and develop innovative action-platformer levels using Unity. In this process, you are expected to create levels that are compatible with the game mechanics and story, will attract players' attention and invite them to challenge.
2. You need to maximize the player experience while carefully balancing visual and functional aspects. It is important here to create levels that are both aesthetically appealing and rich in playability.
3. Throughout all these processes, you will need to communicate effectively within the team and act in accordance with the overall vision and goals of the project. This is critical to both ensure harmony within the team and contribute to the holistic success of the project.
Required Qualifications
In this position as a Unity Level Designer, you will need to have five key skills.
1. You have strong skills in the Unity game engine. This includes the ability to effectively use all features of the game engine and successfully manage the technical aspects of your game.
2 AYou are expected to have experience in level design for action-platformer games. This requires the ability to understand the unique mechanics and design challenges of such games and create levels to suit them.
3. You need to be knowledgeable about visual design and user experience. This refers to the ability to ensure your game is aesthetically appealing and intuitive for users.
4. It is important that you have the ability to think creatively and provide innovative solutions. This includes the ability to find creative solutions to non-standard problems and develop features that make your game unique.
5. You must be prone to teamwork and contribute effectively to the goals of the project. This includes the ability to collaborate with team members and work together to achieve common goals.